Product and UX
The few flows that matter, designed for one thumb.
We start with the jobs your users open the app for and design those flows first. Prototypes go on real phones in week two, before code.
iOS and Android apps with the backend, payments and push they need. You test real builds every week, and we stay on after launch.
THE FIRST 12 WEEKS
A typical launch build. Simple apps move faster, apps with hardware or heavy offline use take longer.
Key flows on paper, clickable prototype, technical plan and store accounts ready.
Weekly builds on your phone through TestFlight and Play testing. You see progress every Friday.
Crash reporting, offline cases, accessibility, performance on older devices and security review.
Store listings, screenshots, review submission, phased rollout and a launch-day watch.
A few lines is enough. We reply with the approach we would take, a rough timeline and what it would cost to validate.
SIZE IT YOURSELF
Base app includes design system, API, admin panel and store launch. Each feature adds build and test time, not surprises.
PICK THE APPROACH
We recommend one based on what the app needs to do, not on what we prefer to build.
React Native or Flutter. The right default for most business apps: faster to build, one team, near-native feel.
Two codebases, maximum performance and full access to new platform features from day one.
One web build that installs to the home screen. Good for internal tools or when updates must ship instantly.
WHAT WE BUILD
The few flows that matter, designed for one thumb.
We start with the jobs your users open the app for and design those flows first. Prototypes go on real phones in week two, before code.
App, API, auth, payments and push in one plan.
The app is half the work. We build the API, login, in-app purchases, notifications and admin tools with it, so nothing is waiting on another vendor.
Works in a basement, a warehouse or a plane.
Local storage, background sync and conflict handling for apps used where signal is weak. Field teams keep working and data catches up later.
Store approval, phased rollouts, crash watch and updates.
We handle store review, staged rollouts and OS updates. Crash and performance alerts come to us first, and you get a short monthly health report.
We review the code and crash data, then tell you whether to fix, refactor or rebuild. Straight answer, no lock-in.
THE WHOLE APP ON ONE DRAWING
WHAT YOU HOLD
100% local atomic persistence, Hermes AOT cold start and dual-surface dark/light ergonomics on Google Play.
Read case study
Zero-GC ring-buffer object pooling, axial hex math and GPU-instanced shaders in Unity 3D.
Read case study
Prototypes on real phones in week two, before a single line of code.
Shape my app
Crash-free sessions, OS updates and store reviews watched monthly.
Rescue my appEXISTING APP MODERNIZATION
Already have a live iOS or Android app that feels dated, crashes on new OS releases or is stuck with a slow development vendor? We take over, stabilize and modernize existing mobile apps without disrupting your active users.
For live apps dealing with crashes, App Store / Google Play compliance warnings, slow load times or stalled feature roadmaps.
Refresh your app’s UI/UX, add Apple/Google Pay, loyalty or embedded AI features, and clear technical debt in one structured sprint.
Hand over ongoing mobile development, OS updates, backend maintenance and monthly feature releases to a dedicated Orzed team.
WAYS TO START
Test the idea with real users before committing to a full build.
iOS and Android apps with backend, live in both stores.
Take over an app that is slow, crashing or stuck on old code.
Adjacent disciplines
When the app is one surface of a subscription product.
DesignDesign systems shared between app and web.
CommerceShopping apps with wallets, loyalty and push.
InteractiveMobile games, playable ads and branded campaign mini-games.
QualityDevice testing and release gates before each store update.
Prototype · Build · Launch
Share the idea or the current app. We reply with an approach, a timeline and a fixed scope.